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Para o perk de mesmo nome da DLC Lonesome Road do Fallout: New Vegas, veja Lonesome Road (perk).

 
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This is your road. When you come, you'll walk it alone.

Ulysses

Lonesome Road é a quarta e ultima DLC do Fallout: New Vegas, desenvolvido pela Obsidian Entertainment e distribuído pela Bethesda Softworks. Originalmente programada para lançamento em julho de 2011,[1] Lonesome Road foi adiada e subsequentemente anunciada para lançamento em agosto.[2] Mais tarde foi anunciado que a DLC foi adiada uma segunda vez.[3] Ela foi finalmente lançada simultaneamente em todas as plataformas no dia 20 de setembro de 2011. Ela conclui o arco da história iniciado em Dead Money cronologicamente, finalmente respondendo todos os presságios dados nas DLCs anteriores.[4]

Enredo[]

Lonesome Road completa a história do Courier quando você é contatado pelo "Courier Six" original, um homem conhecido como Ulysses, um antigo Frumentarius de Caesar quem se recusou a entregar a Platinum chip no inicio da história principal em Fallout: New Vegas. Em sua transmissão, Ulysses promete responder o porque, mas apenas, se você fizer um último trabalho - um trabalho que o leve às profundezas do Divide, um local dilacerado por frequentes terremotos e tempestades violentas. Esta é a localização lendária da batalha entre o Courier e Ulysses.[5] A estrada ao Divide é longa e traiçoeira, poucos são bravos o suficiente para se aventurar nela. e nenhum jamais voltou. A primeira quest desta DLC começa com a The Reunion.

Personagens[]

Apenas mencionados[]

  • Augustus Autumn
  • Dr. Grant
  • Dr. Howard
  • Dr. Whitley
  • Jackie
  • The Dad
  • The Mom
  • Tommy
  • Trooper Gleeson
  • Private Foster
  • Sunflower Summers
  • RALPHIE
  • Father Elijah
  • Christine Royce

Criaturas[]

  • Tunneler
    • Hulking tunneler
    • Venomous tunneler
    • Tunneler queen
  • Marked men
    • Irradiated marked men hunter
    • Irradiated marked men marauder
    • Irradiated marked men ravager
    • Irradiated marked men scout
    • Marked men hunter
    • Marked men marauder
    • Marked men ravager
    • Marked men scout
  • Deathclaw

Robôs e computadores[]

  • Medical eyebot
  • Repair eyebot
  • ED-E

Localidades[]

Essa secção é transcrita do artigo Localidades do Fallout: New Vegas. Para mudar, por favor edite a página em questão.
Artigo principal: The Divide


Itens[]

Munição[]

  • Nails
  • Rocket

Armadura e vestuário[]

  • Advanced riot gear
  • Advanced riot gear helmet
  • Armor of the 87th Tribe
  • Breathing mask
  • Courier duster
  • Elite riot gear
  • Elite riot gear helmet
  • Marked beast eyes helmet
  • Marked beast face helmet
  • Marked beast helmet
  • Marked beast tribal helmet
  • Marked patrol armor
  • Marked scout armor
  • Marked tribal armor
  • Marked trooper armor
  • Riot gear
  • Riot gear helmet
  • Scorched Sierra power armor
  • Ulysses' duster
  • Ulysses' mask
  • US Army combat armor
  • US Army General outfit

Consumíveis[]

  • Auto-inject stimpak
  • Auto-inject super stimpak
  • Conteúdo cortado Debug rad food
  • Fiery purgative
  • MRE
  • Nuka-Cola Quantum
  • Rushing water
  • Snakebite tourniquet

Diagramas e Receitas[]

  • Bitter drink recipe
  • Snakebite tourniquet

Armas[]

  • Arc welder
  • Blade of the West
  • Blood-Nap
  • Bowie knife
  • Flare gun
  • Flash bang
  • Fist of Rawr
  • Fist of the North Rawr Wild Wasteland
  • Great Bear grenade rifle
  • H&H Tools nail gun
  • Industrial hand
  • Laser detonator
  • Old Glory
  • Red Glare
  • Red Victory grenade rifle
  • Satchel charge
  • Shoulder mounted machine gun

Mods de armas[]

  • Red Glare alpha strike
  • Red Glare auto launcher
  • Red Glare far sighting
  • SMMG mechanical upgrade
  • SMMG recoil compensator
  • SMMG extended magazine

Objetos do mundo[]

  • Commissary terminal
  • High-tech gun case
  • Ralphie poster
  • Warhead
  • Lead-lined metal box

Outros itens[]

  • Blank magazine
  • Eyebot upgrade circuit board
  • Rawr's Talon
  • Rocket canister
  • Roughin' it! bedroll kit
  • Seymour Wild Wasteland
  • Snow globe - Lonesome Road
  • Tunneler hide

Conquistas/Troféus[]

Essa secção é transcrita do artigo Conquistas e troféus do Fallout: New Vegas. Para mudar, por favor edite a página em questão.
Nome Requerimento Pontos da conquista Tipo de troféu Imagem
ED-Ecated Encontre todas as melhorias do ED-E no Divide 20 Bronze Ed-Ecated
Condemned to Repeat It Decida o destino de todos os Divide Dwellers 20 Bronze Condemned to Repeat It
Hometown Hero Complete Lonesome Road 30 Gold Hometown Hero
Rocket's Red Glare Adquira todas as melhorias da Red Glare 25 Silver Rockets Red Glare
Warhead Hunter Detone todas as ogivas do Divide 30 Silver Warhead Hunter

Desafios[]

Essa secção é transcrita do artigo Desafios do Fallout: New Vegas. Para mudar, por favor edite a página em questão.
Nome Recorrente Requisito Quantia para Perk dado XP Form ID
Condemned to Repeat It Não Launched the nuclear missile from the Ashton silo. 1 - 500 xx00a5fd
ED-Ecated Não Find all of ED-E's upgrades in the Divide. 5 Camarader-E 500 xx00a5fc
Hometown Hero Não Completed Lonesome Road. 1 - 500 xx00a5fe
Rocket's Red Glare Não Acquired all upgrades for the Divide's signature weapon. 3 - 500 xx00a601
Warhead Hunter Não Detonated all of the warheads in the Divide. 30 - 500 xx00a604
Ends of the Earth Não Discovered all the locations in the Divide. 25 - 100 xx00a5ff
Most Likely To... Não Uncovered all 6 references to the past of Courier 6... your past. 6 - 100 xx00a5f9
Nostalgia Não Found all journal entries in the Divide. 10 - 100 xx00a5f8
Feel Like a Kid Again Não Find all of the RALPHIE the Robot posters in the Divide. 20 - 100 xx00ca7a
The Courier's Mile Não Dared to venture into the Courier's Mile. 1 - 100 xx00a600
Ulysses' Odyssey Não Discovered all about Ulysses' past. 6 - 100 xx00a5fa

Quests[]

Essa secção é transcrita do artigo Quests do Fallout: New Vegas. Para mudar, por favor edite a página em questão.
Icon Name Location(s) Given by Reward Quest ID
Icon gray x
The Reunion Canyon wreckage Radio Signal 10 XP xx003603
Icon gray x
The Silo The Divide Pip-Boy 2200 XP xx003617
Icon gray x
The Job Hopeville missile silo bunker Ulysses 2310 XP xx00360f
Condemned to Repeat It
The Launch High Road Ulysses 4400 XP xx0039e3
Icon gray x
The Tunnelers Cave of the Abaddon Pip-Boy 2200 XP xx003613
Icon gray x
The Divide Ashton silo control station Pip-Boy 4400 XP xx003610
Icon gray x
The Courier Ulysses' Temple Pip-Boy 2200 XP xx003616
Hometown Hero
The End Ulysses' Temple Pip-Boy 5000 XP, a footlocker containing various unique items, +1 SPECIAL Point,
+ Brotherhood of Steel fame, and Followers of the Apocalypse fame.
xx003615
Hometown Hero
The Apocalypse Ulysses' Temple Pip-Boy 5000 XP

Courier duster, Ulysses' duster, Ulysses' mask
+1 SPECIAL Point,
Access to the Long 15 and/or Dry Wells
Boomers and Powder Ganger fame (both targets only)
NCR fame (targeted Legion)
Legion fame (targeted NCR)
NCR and Legion infamy (depending on which ones you targeted)

xx00bf03

Perks[]

Essa secção é transcrita do artigo Perks do Fallout: New Vegas. Para mudar, por favor edite a página em questão.

Regular perks[]

Name Level req Other requirements Ranks Benefit Base ID
Ain't Like That Now 50 Karma less than -250 1 Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits, 20% reduction in AP cost for all weapons. xx00a749
Alertness 12 PE between 6 and 9 1 +2 Perception when crouched and still. xx00c252
Broad Daylight 36 1 No Sneak penalty for using Pip-Boy light. xx00a6df
Burden to Bear 30 ST 6, EN 6 1 +50 carry weight. xx00c250
Certified Tech 40 1 +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots. xx00a6de
Irradiated Beauty 22 EN 8 1 Sleep removes all Rads (Hardcore: only -100 Rads). xx00c255
Just Lucky I'm Alive 50 Karma between -250 and 250 1 +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage. xx00c24f
Lessons Learned 26 IN 6 1 +1% XP gain per player level. xx00c256
Roughin' It 28 Survival 100 1 Sleeping outside gives Well Rested benefit. xx00c251
Thought You Died 50 Karma at least 250 1 +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. xx00c24e
Tunnel Runner 26 AG 8 1 +25% sneaking speed when wearing light or no armor. xx00c258
Voracious Reader 22 IN 7 1 Damaged books become blank magazines; can copy existing magazines into blank magazines. xx00c253
Walker Instinct 18 Survival 50 1 +1 Perception and Agility when outside. xx00c254

Special perks[]

Name Unlock conditions Ranks Benefit Base ID
The Bear-Slayer Launch nuclear missiles at NCR. 1 +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy xx00c25b
Dead Man's Burden Launch nuclear missiles at both Caesar's Legion and NCR. 1 +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy xx00c25a
Divide Survivor Stop the missile launch. 1 +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame xx00c25c
Lonesome Road Leave ED-E behind in Ulysses' Temple. 1 +10% damage and +10% V.A.T.S. hit chance when you have no companions. xx00a6dc
Marked Kill three named Marked Men. 1 +10% damage and +10% DT against Marked Men xx00a6dd
Scourge of the East Launch nuclear missiles at Caesar's Legion. 1 +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy xx00c259

Companion perks[]

Name Follower Ranks Benefit Base ID
Camarader-E ED-E 5
  1. ED-E repairs 25% weapon condition once per day
  2. ED-E produces energy or microfusion cells once per day
  3. +2 DT
  4. +5 beam weapon damage
  5. +5% V.A.T.S. hit chance
xx00c61f

Anotações[]

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  • Suggested level for all platforms is 25.
  • Like all major Fallout: New Vegas add-ons, Lonesome Road raises the level cap by 5.[6]
  • The player's equipment is not stripped at the beginning of the add-on, and the gameplay has a linear structure. See exception below.[7]
  • The player can leave the Divide at any time during the add-on without having completed it, and can return afterwards, except when they are about to face Ulysses. (The game will ask player to proceed or not before they enter)
  • The player may also return to the Divide upon completion of the DLC.
  • Lonesome Road does not extend gameplay past the game's original ending.[8]
  • Lonesome Road can affect part of the Mojave Wasteland after completing the main quest.[9]
  • Companions are not allowed into the add-on, as with all the other add-ons in Fallout: New Vegas.[10]
  • As with each of the quest extending New Vegas add-ons, Lonesome Road features a unique snow globe. This is also the last one in the set.
  • Unlike the rest of the add-ons, Lonesome Road does not feature an opening narration. Instead ED-E's recorded messages serves as the opening to the add-on's story.
  • It is implied through the Old World Blues ending that the events of Lonesome Road canonically take place after the three previous add-ons, as the final line spoken is "Only one road yet remained, and it was one the Courier had to walk alone," as the image onscreen is the Old World flag, a symbol often referring to Ulysses, the main focus of Lonesome Road. However, the add-ons can be completed in any order.
  • Likely due to its close proximity to the Mojave Wasteland, Lonesome Road is the only add-on in which you may listen to both Mojave Music Radio and Radio New Vegas while visiting. As with all other add-ons, The mysterious broadcast may also be heard if Old World Blues is installed.
  • The graffiti outside the Canyon Wreckage was there since the game's launch, showing that the DLC was planned well ahead of release.

Bastidores[]

Canyon wreckage
  • "The Lonesome Road" is the name of a 1927 song by Nathaniel Shilkret and Gene Austin, which has been covered by several musicians who should be familiar to fans of the Fallout series, including the Andrews Sisters, Louis Armstrong, Eddy Arnold, Bing Crosby, Peggy Lee, Nat King Cole, Sid Phillips, Stan Kenton, Frank Sinatra, and Kay Kyser.
  • Three holotapes that can be found in Lonesome Road have been released on the Bethesda Website.[11][12]
  • Lonesome Road is inspired -at least in part- by Samuel Taylor Coleridge's “Rime of the Ancient Mariner” Part VI, stanza 11 which reads “Like one that on a lonesome road / Doth walk in fear and dread, / And having once turned round walks on, / And turns no more his head; / Because he knows a frightful fiend / Doth close behind him tread.” Ulysses plays the part of the “frightful fiend,” the Courier's secret past with the Divide corresponds with “And having once turned round walks on,” and the Lonesome Road itself is homonymous.
  • Ulysses makes frequent mention of "the Bull and the Bear" when referring to Caesar's Legion and NCR, respectively, in reference to the symbols on their flags.

Galeria[]

Videos[]

Fallout_New_Vegas_-_Lonesome_Road_Trailer_(PC,_PS3,_Xbox_360)

Fallout New Vegas - Lonesome Road Trailer (PC, PS3, Xbox 360)

Referências[]

Lonesome Road
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